Ingmar König
Spatial Interaction Developer

Ingmar König (1988) is a Dutch artist exploring how people relate to constructed space. He began with installations that continuously evolved and rarely reappeared in the same form. After a period of reflection, he transformed his practice toward a more dialogical and collaborative approach.


During his Master's in Interior Architecture at the Piet Zwart Institute, his focus shifted to space as a mental and digital medium. He now develops immersive, often immaterial environments using Unity and Blender, where digital space functions as an interface for narrative, perception, and collective imagination.
König has been a lecturer at Advertising & Beyond at the Willem de Kooning Academy, and collaborates with Jasmijn Visser on TWHBC. He is currently setting up IRHK INTERACTIVE as a studio for limited edition interactive fiction. >.
His work has been exhibited worldwide at, amongst others, P/////AKT Amsterdam, Tokyo Creative Salon, Chunart Museum Shanghai, Stroom Den Haag & Art Brussels.

Past

Master of Interior Architecture
Piet Zwart Institute
(cum laude)


Bachelor of Fine Arts
Utrecht University of the Arts
(with honours)


collaborations Jasmijn Visser | Jitivi Banthaisong | Yiyang Lui | Nest The Hague
teaching Willem de Kooning Academy - Lecturer - Bachelor students, year 1-4 of Advertising & Beyond '22-'25
skills 3D modelling and animation, game development, project management and building physical art installations and exhibitions with digital interfaces.
tools Blender, Unity, C#, Python, Kicad, Custom PCB design, HTML, CSS, Javascript, Arduino, EPS32, After Effects, Premiere, Davinci, Final Cut, Photoshop, Illustrator, Zbrush, Sketchup, VScode
languages Dutch (native), English (fluent), German (advanced)
awards Finalist Creative Hack Award - WIRED | Alumni Research Award - MIARD | Shortlist Piet Bakker Prijs - HKU
stipends PRO Invest - Stroom | Jong Talent + Opdrachtgever - MondriaanFonds | Jong Talent - MondriaanFonds | Contemporary Art Fund - Outset
solo Stroom Ondertussen - Stroom | Contraband - Galerie Gabriel Rolt | Detourist - P///akt
group Under Matters - Cookies HQ Rotterdam | Loophole - Roodkapje Rotterdam | Reading Picture - Chunart Museum Shanghai China| Happy Like Yesterday - Nest The Hague | Misfit Love - Galerie Gabriel Rolt Amsterdam | On Observation and Construction - Chongqin Air China | Concept Store - Nest The Hague | Piet Bakker Prijs - AcademieGalerie Utrecht | Oktoberfest - Hotel MariaKapel Hoorn | Let There Be Light - Nest The Hague
residencies Freizeit Normal - Ampelhaus | Oktoberfest - Hotel MariaKapel
fairs Art Brussels - 1 HOUR SOLO | Art Rotterdam - Represented by Galerie Gabriel Rolt | Art Rotterdam - Mondriaanfonds Prospects & Concepts | Unfair Amsterdam | Unfair x Christie's Auction
reviews Metropolis M - Nostalgie in een.. - George Vermeij | Metropolis M - Invest Week #5 - Bob van der Sterre | Metropolis M - Misfit Love - George Vermeij | Metropolis M - Spel/Buitenspel - Julia Steenhuisen | Metropolis M - Interne Logica - Tessa Verheul


more to the right

2025 Cultural-Climate-Models.org | Lecturer Advertising & Beyond - WdKA 2023 - 2024 Under The Weather - w/ Jasmijn Visser | Phosphorus's Detour (working title) - proximity reaction based game | Cultural Climate Models (visual identity/website) w/ Jasmijn visser | Tokyo Creative Salon 2021 - 2022 Finalist Creative Hack Award - WIRED Japan | MIARD Alumni Database & Infrastructure Project | Lecturer at Advertising & Beyond, Willem de Kooning Academy 2018 - 2020 Master Interior Architecture (cum laude), Piet Zwart Institute | Research Award, Piet Zwart Institute | Under Matters, Cookies HQ (group) | Project Management Buildup Unfair Amsterdam; with Boris de Beijer | Loophole, Roodkapje (group) | Reading Picture, Chunart Museum Shanghai (group) | Project Management Buildup Unfair Amsterdam; with Boris de Beijer 2017 Studio visits at BFA 4th year, Utrecht School of the Arts | Review Metropolis M, Nostalgie in een lo.. by George Vermeij | Happy Like Yesterday, Nest (group) | Lecture at History,Culture&Communication, Erasmus University | Art Brussels, Plague in collaboration with Nest, The Hague | Stroom Ondertussen, Stroom (solo) 2016 Unfair Amsterdam | Metropolis M, Invest Week Interview #5,by Bob van der Sterre | Art Rotterdam, Prospects & Concepts, Mondriaan Fund | Studio visits at BFA, Utrecht School of the Arts | Christies auction with Unfair X Christies | Stipend Mondriaanfonds, werkbijdrage J T + Opdrachtgever (Nest) | 2015 Contraband, Galerie Gabriel Rolt (solo) | Lecture at History,Culture&Communication, Erasmus University | Art Brussels, 1-hour solo, NL/BE 120 Minutes Project | Stipend Stroom; PRO Invest | Review Metropolis M, Misfit Love,by George Vermeij | Misfit Love, Galerie Gabriel Rolt (group) | Art Rotterdam, represented by Galerie Gabriel Rolt 2014 Stipend Mondriaanfonds, werkbijdrage Jong Talent | Unfair Amsterdam | On Observation and Construction, Chongqin Air (group) | Concept Store, Nest (group) | Freizeit Normal, Ampelhaus DE (residency) | Review Metropolis M, Spel/Buitenspel Julia Steenhuisen 2013 Detourist, P///akt (solo) | Piet Bakker Prijs (shortlist), Academie Galerie (group) | Oktoberfest, Hotel Mariakapel (group) | Incentive Award Cayacz | Let There Be Light, Nest (group) | Review Metropolis M, Interne Logica, by Tessa Verheul | Bachelor of Fine Arts, Utrecht School of the Arts

1988, Amersfoort
The Netherlands

Future


The following projects are in development or upcoming.

The Weather Has Been Cancelled
Is a collaboration with Jasmijn Visser.


19/3 till 25/4, Berlin
Villa Heike Kunstverein more
Shifting Weathers
Jasmijn Visser,Susanne Kriemann & Luiz Zanotello

22/5 & 23/5, Berlin
Haus der Kulturen der Welt more
AI Digital Twins and Data Doppelgangers
Installationen, Vorträge, Performances, Gespräche







Wander
Unique handheld device with embedded interactive fiction that will only come out in a limited edition of 15. Narrative, Concept, Design, Development, Hardware, Electronics, Software all by Ingmar König. More information and pre-order soon available at irhk.games. Currently in development.


Detourist
proximity reaction game. In development, long term project. For more information and a trailer, visit the Steam page.


esC
immersive interactive device. nonvisual handheld with spatial-audio.

Contact


If you need help with the creation of an interactive work, and are interested in collaborating, reach out at:




Ingmar is not active anymore on major social media platforms, but can sometimes be found at: