The Paintball Arena
I once spend an afternoon at an Paintball Arena. A place designed solely for this particular game, created from the speed and measurements of the human body. Its room size correlates with its game duration.
The activity taking place in such an arena does not resemble anything even close to an actual fight. But could, be considered as a stage where endurance and precision appears.Thought has been put into invisible paths which the visitors use to move from object to object; hiding, attacking, hiding yet again. The objects, or shelters, are set upon different levels of the arena and all are carrying benefits together with disadvantages. No shelter is completely safe and the visitors thus have to keep moving. Every shelter is a facade, even for a shelter.
All the components inside the arena come from design; operating within a balance between aesthetic and function. An arena like such is a fundamental example of the use of facades as props, as decoration. But if every part of an area is decor, then figuratively there is no facade anymore.
Although sometimes a lot of effort is put into the decoration of such an arena, it does not even wish to illustrate the evocation of an actual war or battle. The goal is not to convince players of a fictional battle taking place. Rather it tends to abstract the feeling of tension and stress.
I am intrigued by such places.